Azure Kinect plugin for Unity VFX Graph
Akvfx is a Unity plugin that captures color/depth data from an Azure
Kinect device and converts them into attribute maps (textures) handy for using
with Visual Effect Graph.
See also the [System Requirements] page of Azure Kinect DK. Note that Akvfx
doesn’t support Linux at the moment.
[System Requirements]:
https://docs.microsoft.com/en-us/azure/kinect-dk/system-requirements
This package uses the scoped registry feature to resolve package
dependencies. Please add the following sections to the manifest file
(Packages/manifest.json).
To the scopedRegistries
section:
{
"name": "Unity NuGet",
"url": "https://unitynuget-registry.azurewebsites.net",
"scopes": [ "org.nuget" ]
},
{
"name": "Keijiro",
"url": "https://registry.npmjs.com",
"scopes": [ "jp.keijiro" ]
}
To the dependencies
section:
"jp.keijiro.akvfx": "1.0.4"
After changes, the manifest file should look like below:
{
"scopedRegistries": [
{
"name": "Unity NuGet",
"url": "https://unitynuget-registry.azurewebsites.net",
"scopes": [ "org.nuget" ]
},
{
"name": "Keijiro",
"url": "https://registry.npmjs.com",
"scopes": [ "jp.keijiro" ]
}
],
"dependencies": {
"jp.keijiro.akvfx": "1.0.4",
...