项目作者: keijiro

项目描述 :
Contour line filter for Unity
高级语言: C#
项目地址: git://github.com/keijiro/KinoContour.git
创建时间: 2015-07-02T06:19:17Z
项目社区:https://github.com/keijiro/KinoContour

开源协议:MIT License

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Contour

Contour is a contour line (edge detection) filter for Unity.

screenshot

Installation

Download one of the unitypackage files from the Releases page and import it
to the project.

How to Use

Add the Contour component to a camera. Done.

Not only the colors but also opacities of contour lines and background can be
changed by setting alpha channel values of Line Color and Background
Color
.

Contour supports three types of sources — Color, Depth and Normal.
The Normal source is only available in the deferred shading path.

In the typical usage, the Depth source is used to add silhouette lines to
objects, but it’s not good at detecting boundaries between contacting objects
(e.g. feet and ground). The Normal source is useful for such cases.

License

MIT