项目作者: Kiarash-Parvizi

项目描述 :
High-Performance Portable Log System for unity
高级语言: C#
项目地址: git://github.com/Kiarash-Parvizi/GameLog.git
创建时间: 2019-08-12T06:19:24Z
项目社区:https://github.com/Kiarash-Parvizi/GameLog

开源协议:MIT License

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GameLog

Unity’s standard logging system does not support log requests from threads other than the main thread, making it challenging to debug processes that require multi-threaded capabilities, such as multiplayer online games. GameLog is a free tool specifically designed to address this limitation, and it also enables easy debugging on the built version of the program, not just within the editor.

Usage

  • Just drag & drop GameLog-Window prefab into your scene
  • After you drop the prefab into the scene, a small icon should appear at the bottom of the game screen. Click on it to enable the log window.
    1. GameLog.Log("Kiarash Parvizi");
    2. GameLog.Log("Running...", UnityEngine.Color.cyan);