A minimal C++ engine that handles asset loading/management, state transition/management and a basic, yet efficient ECS implementation.
A minimal C++ engine that handles asset loading/management, state transition/management and a basic, yet efficient ECS implementation.
You will need the following programs installed in order to compile & run the project:
Note: These are the versions I used so it’s possible you may be able to proceed on different versions.
- CMake >= 2.8
- GCC >= 7.2.1
- SDL >= 2.0
In order to compile the project, perform the following steps:
cd
into it.cmake ..
to create the Makefile.make
whenever you wish to recompile the program../lithe
after compilation.