项目作者: theJollySin

项目描述 :
Web-based MUD Client for the Discworld MUD
高级语言: JavaScript
项目地址: git://github.com/theJollySin/DecafMUD.git
创建时间: 2018-10-27T18:13:20Z
项目社区:https://github.com/theJollySin/DecafMUD

开源协议:MIT License

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DecafMUD for the Discworld

The Web-based MUD Client for the Discworld MUD

This MUD client started life as version 0.9.0 of Stendec’s wonderful DecafMUD. Much credit and thanks go to Stendec for the client.

Going forward, this particular client will be entirely devoted to the Discworld MUD. There will be no attempt at general support for all MUDs. The goal here is to provide the best possible client for the Disc, and that’s all.

Release / Build Process

DecafMUD will work as-is with no release / build process at all. In fact, it was originally designed that way and worked quite well for many years. But now DecafMUD sports a new feature, the ability to compile the code. This has several advantages:

  • smaller file sizes to download
  • automatic error-checking
  • automatic verification of supported browser versions

To use this automated build system, you simply need to run the BASH script compile.sh on any Unix / Linux system:

  1. bash compile.sh

The above command will generate a folder compiled with everything a player needs to run DecafMUD. It will have a similar layout to the project that exists before compiling, but there will just be less of everything.