项目作者: Nadrin

项目描述 :
An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.
高级语言: C++
项目地址: git://github.com/Nadrin/PBR.git
创建时间: 2017-04-30T17:31:32Z
项目社区:https://github.com/Nadrin/PBR

开源协议:MIT License

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