A Dikumud-inspired MUD engine, written in Kotlin.
A Dikumud-inspired MUD engine, written in Kotlin.
“A Multi-User Dungeon engine, for a more civilized age.”
MudEngine is a framework that forms the foundation for MUDs that want a blend of the oldschool Dikumud game loop, combined with a more modern programming experience.
Written in Kotlin for Java SE 16 and tested/compiled on 64-bit Windows and Linux.
Uses the following Maven packages (via Gradle):
gradlew build
bin/MudEngine.bat
sh bin/MudEngine
If the application fails to run, check the stack trace (if any), and/or the default log file: syslog.log.
This project is licensed under the LGPL 3.0 License - see the LICENSE.md file for details.