项目作者: Sopiro

项目描述 :
Procedural Animation in Unity
高级语言: C#
项目地址: git://github.com/Sopiro/Unity-Procedural-Animation.git
创建时间: 2021-02-16T02:37:33Z
项目社区:https://github.com/Sopiro/Unity-Procedural-Animation

开源协议:MIT License

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Procedural Animation in Unity

Procedural Animation example in Unity.

Skeletal animation uses a key frame animation clip, which contains transforms of joints in chronological order. These pre-recorded animation clips are just “played” on a bone model.

This method uses IK (Inverse Kinematics) to procedurally position joints, so it automatically generates animation in real-time. This allows for a more diverse series of actions and real-time interaction with environmental features.

Demo video: https://youtu.be/pUp133rtDxM

Samples

Style Image
4 leged img1
6 leged img5
Dog(?) img3
Climbing img6