项目作者: Steback

项目描述 :
2D game map editor
高级语言: C++
项目地址: git://github.com/Steback/2D-game-map-editor.git
创建时间: 2020-03-21T23:37:30Z
项目社区:https://github.com/Steback/2D-game-map-editor

开源协议:

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2D Game Map Editor

This editor is a project that I did myself, for the challenge of Gustavo Pezzi, who put in his course Fundamentals of 2D Game Engines with C++ SDL and Lua . The Editor has a lot of bugs, I don’t implement many things, but it is the best I can do now, I hope that in the future I can will improve it. I do this project to learn more about Game Developmet and practice my skills.

Editor Image

Dependences

Build

All the third-party dependencies are installed using conan

Requirements

  • CMake >= 3.18
  • conan >= 2.0.5

First execute the setup script for install all necessary dependencies

Linux

  • GCC >= 13
  1. ./setup.sh
  2. cmake -DCMAKE_BUILD_TYPE=Release -G "Unix Makefiles" -DCMAKE_TOOLCHAIN_FILE=build/release/conan_toolchain.cmake -S . -B ~/build/release
  3. cmake --build ~/build/release --target RavenEditor -- -j X

Window

  • Visual Studio >= 22
    1. .\setup.bat
    2. cmake -DCMAKE_BUILD_TYPE=Release -G "Visual Studio 17 2022" -DCMAKE_TOOLCHAIN_FILE="build\release\conan_toolchain.cmake" -S . -B ~/build/release
    3. cmake --build ~/build/release --target RavenEditor --config Release