项目作者: Mjkp

项目描述 :
A star 3d pathfinding in 3d voxel environment in Unity3d
高级语言: C#
项目地址: git://github.com/Mjkp/PathFinding3D.git
创建时间: 2020-01-17T17:45:47Z
项目社区:https://github.com/Mjkp/PathFinding3D

开源协议:

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PathFinding3D

A star pathfinding in 3d grid voxel environment.
This code has been developed from 2D a star pathfinding method written by Sebastian Lague to 3d voxel environment.

Parameters

  • number of agents
  • ratio and number of voxel states; either walkable, semi-walkable or obstacle
  • position of the target
  • penalty value for semi-walkable region

Application

  • This script can be used for multi-agent path finding simulation when the position of the target is predefined

Note

  • no smoothing value and curvature path is applied in this project due to its voxel environment

Unity images

  • the black voxels represents obstacle and light brown represents semi-walkable regions

<<<<<<< HEAD

  • parameters are adjustable from unity editor

    origin/master