项目作者: Mjkp
项目描述 :
A star 3d pathfinding in 3d voxel environment in Unity3d
高级语言: C#
项目地址: git://github.com/Mjkp/PathFinding3D.git
PathFinding3D
A star pathfinding in 3d grid voxel environment.
This code has been developed from 2D a star pathfinding method written by Sebastian Lague to 3d voxel environment.
Parameters
- number of agents
- ratio and number of voxel states; either walkable, semi-walkable or obstacle
- position of the target
- penalty value for semi-walkable region
Application
- This script can be used for multi-agent path finding simulation when the position of the target is predefined
Note
- no smoothing value and curvature path is applied in this project due to its voxel environment
Unity images

- the black voxels represents obstacle and light brown represents semi-walkable regions

<<<<<<< HEAD
- parameters are adjustable from unity editor
origin/master