项目作者: PaulBatchelor

项目描述 :
A musical 2d puzzle game for Android devices
高级语言: C
项目地址: git://github.com/PaulBatchelor/orb.git
创建时间: 2017-02-03T02:00:36Z
项目社区:https://github.com/PaulBatchelor/orb

开源协议:

下载


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Orb is a musical 2d puzzle game, designed primarily for Android devices.

Rules

1. Propel

Propel the Orb (the circle) and move it around. This is done by poking the
Orb in the direction you want it to go. If you poke too quickly, Orb will
run out of oxygen and you will have to wait for to reinflate before propelling
again.

Propel

2. Collide

Collide into squares in the space.

Collide

3. Turn off

Turn off any “on” squares (filled in squares) by colliding into them. This
will change them into the “off” state (stroked squares).

Turn off

4. Toggle

Any time a square gets turned off, it can toggle the state of other
squares, on to off, and off to on. The rules for these are determined for
each level.

Toggle

When all the squares have been turned off, you will ascend to the next level.
And so on, and so forth…

Sound and Music

The soundtrack to Orb is synthesized entirely in realtime. There are no
audio files used. The synthesis is done using
Soundpipe. The audio components conist of the following:

  • 3 FM oscillators, used as background drone music
  • Enveloped filtered noise generator used for propulsion sounds
  • Modal synthesis used as a simple physical model for collisions
  • Feedback echo delay
  • Modified FDN Reverb, optimized for Android mobile devices

Graphics

The graphics are done using NanoVG,
a small anti-aliased 2d vector graphics library built on top of OpenGL.

Installing

Right now, Orb must be compiled from
source.

Screenshots

Level 1

Level 2

Level 3

Level 4

Level 5

demo

Currently hosted on youtube.