Image2Surface Script for Autodesk Fusion 360
This is an Autodesk Fusion 360 add-in that’s used for generating surfaces from images.
This surface was created from a small height map of a crater on Earth’s moon. The first image is the mesh created from the script. The second is the T-Spline surface created from the mesh.
This is a penny that was milled out of a 4”x4” block of 6061 Aluminum. The surface was created from a height map of a penny. The mesh was then converted to a T-Spline then merged onto a cube. That model was brought into the CAM environment where the various milling operations were defined. Finally, it was milled on a Haas CNC vertical milling machine.
Please see the most recent add-in install instructions here:
Download the archive file (ZIP) from Github by clicking on the “Clone or download” button and then selecting “Download ZIP”:
Unarchive this file into the Addins folder and once created, rename the folder created from the Zip archive name “Fusion360Image2Surface-master.zip” to “Image2Surface”:
You will then be able to use the Fusion 360 Scripts and Addins Manager to add this folder, and thus the addin, to Fusion. Note, select the “Run on Startup” checkbox if you would like the add-in automatically started when Fusion 360 starts up. This is useful if you will be using the add-in often.
The first time you run the Image2Surface add-in, it will add itself to the Add-ins panel dropdown of the Model environment. It should appear as an entry with the label “Show Image 2 Surface”.
Important: This add-in requires the document to be in parametric modeling mode (i.e. Capturing design history).
Run the Image2Surface add-in from the Scripts and Add-Ins Manager. Note, select the “Run on Startup” checkbox if you would like the add-in automatically started when Fusion 360 starts up and avoid having to manually run each time.
Display the Image 2 Surface Palette.
Adjust the mesh parameters
Once the mesh generated it will be added to the active drawing. You might have to “fit” the view to see it.
If you have created a mesh then it’s useful to convert it to a T-Spline or BREP for further modification. Note, Fusion has a limitation on the size of the mesh that can be converted to a BREP (around 10K faces). With a T-Spline or BREP surface it’s possible to CNC or 3D print.
Convert the Mesh to a T-Spline
Click on the “Utilities” button and then the “Convert” item to display the dialog:
In the dialog, select the “Quad Mesh to T-Spline” type
Convert the Mesh to a BREP
Here’s the heightmap image of the moon’s surface that was used to generate the mesh and t-spline shown at the top of the page.
And here’s the t-spline in the CAM environment being used to create toolpaths for milling:
More examples posted on my Fusion 360 project gallery.